As a kid I loved the 1970s movie Westworld with its robot theme parks in the Wild West, Roman Empire and Middle Ages. The remake has taken things to a whole new level. But where is MedievalWorld? Aren’t the makers missing a trick not including some Knights Templar? Just think where the plot could go!
How MedievalWorld went missing in the Westworld remake
Like most carbon based life forms, I’m enjoying the HBO series Westworld with its horrific clash between human “guests” and android “hosts”. As you should know, the series is based on a 1973 movie of the same name written and directed by the novelist Michael Crichton.
But there’s been a key difference so far in the modern series – it’s been focussed on the Wild West – the theme park known as Westworld. In the 1973 movie, we were immediately introduced to three theme parks at Delos: Westworld was the American Wild West, Romanworld was the last days of Pompeii and Medievalworld was set in a violent European Middle Ages.
As this is a Templar blog – I have to pose the question: where has Medievalworld gone? In the 1973 movie, it took second billing to Westworld with one of the guests run through by a host with a battle sword. The scene is chilling as the guest, an overweight executive, begins to realise that his duel with the medieval lord is for real. He treated it as a joke at the outset.
Three years after Westworld was released, a poorly received sequel called Futureworld was brought out. Though the film wasn’t well received, it has elements that have made their way into the TV series – for example, the collecting of data from guests to create new hosts has been taken and developed in a modern, digital context.
Interestingly, Futureworld dumped Westworld but kept Medievalworld.
My suggestion to the makers of the TV series – though I suspect I’m too late to get this included – would be to create Templarworld. Could you imagine it? A secretive order of warrior knights pitted against the Saracens and betrayed by their own side – what a storyline!